Niantic's Quality Engineering Team is seeking a Software Engineer in Test (SDET) to develop test automation tools and infrastructure for Pokémon Go! Niantic Engineering leads the advancement of AR and other immersive technologies while creating engaging apps for a user base in the billions.
Responsibilities
- Design, build, maintain and extend scalable modular test automation frameworks for Pokémon Go.
- Leverage automation frameworks to build end-to-end test automation and other testing tools which enable fast creation of Pokémon Go, mobile application and API and Client level automated tests.
- Collaborate with other SWEs, SDETs, QEs, developers, product managers, and other departments to ensure code and automated systems meet internal standards.
- Integrate test automation into the CI deployment pipeline.
- Mentor Junior SDETs by coaching, mentoring and sharing knowledge.
- Build and lead testing estimates, schedules, timelines, bug analytics/metrics, mitigation plans, and lead vendor testers.
- Drive the development and execution of test specs, test cases, and suites for new features.
- Participate in the review of QE and Engineering procedures and provide recommendations for improvement.
- Collaborate with multi-functional team members and cultivate strong working relationships with project team members, including regular and reliable attendance and participation in meetings.
- Required in-office 2 days on Tuesday and Wednesday.
Qualifications
- BS degree or equivalent experience in Computer Science or related engineering fields, with a minimum of three years automation development experience.
- Strong experience in C#, Python or Java.
- Experience with build systems such as GitLab, Gradle and CI/CD pipelines.
- Strong experience building efficient and scalable API/Libraries/Services.
- Ability to think about long-term impact and identify risks.
- Experience working with highly-scalable systems.
- Ability to work in a fast-paced hybrid environment and handle stress appropriately.
- Experience working on multi-functional teams with ability to communicate effectively through written and verbal communications.
- Proven understanding of QE methodology, tools and prior experience in testing Augmented Reality features.
- Experience building test automation within a gaming studio environment.
Plus If...
- Experience using mobile or API test automation frameworks (Appium, Cypress, Playwright, Selenium, and other automation tools) to write end-to-end scenario-based automated tests.
- Working experience with Unity.
- Experience with end-to-end game development and quality assurance processes.
- Experience leading, building, and crafting test strategies for mobile apps and consumer-facing products.
The total compensation package for this position includes a new hire offer base salary range of $161,600.00 - $179,600.00 + bonus + equity + benefits.
Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training.
Join the Niantic team!
Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month.
We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry.
Niantic is a hybrid first company. Our hybrid work schedules allow for a mix of remote and in-office work.
We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving!
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